

About Me
Co-Owner of Void Cup Games and the Art Director/Lead Artist for Fowl Scourge. Responsible for creating all the visual assets and visual designs for the game, with a huge emphasis on pixel art.
My expertise spans nearly all aspects of media. Over the years, I have taken on numerous roles in the gaming industry, primarily as an asset provider and pixel artist for various companies. My roles have also extended to gameplay/visual design, UI/UX work, and managing small teams of artists with the purpose of maintaining visual coherence.
Credits
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Fowl Scourge - by Void Cup Games - Art Director & Lead Artist
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Sun Heaven - by Pixel Sprout Studios - Pixel Artist
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Nymble 2 - by xalezar - Background Artist
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Lich Tower - by oiez - Lead Artist & Capsule Artist
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Bumpers & Dragons - Capsule Artist
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Magnet Fishing - by gameandcode (Unreleased) - Pixel Artist
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Rock Bottom - by Logan Games - Pixel Artist
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Prado Traveler: Walking RPG - by Prado Industries, Inc. - Pixel Artist Contractor
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Shadow of the Orient - by Spacelab Games - Sprite Animation Contractor