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About me
Co-Owner of Void Cup Games and the Art Director/Lead Artist for Fowl Scourge. Responsible for creating all the visual assets and visual designs for the game, with a huge emphasis on pixel art.
My expertise spans nearly all aspects of media. Over the years, I have taken on numerous roles in the gaming industry, primarily as an asset provider and pixel artist for various companies. My roles have also extended to gameplay/visual design, UI/UX work, and managing small teams of artists with the purpose of maintaining visual coherence.
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